Press Release • 27 Oct 2026 20:15
Early Access on Steam November 10. Then we open a mini-diner in Busan.
Watch the trailer | Wishlist on Steam | Press kit
Bangkok, Thailand (October 27, 2026) | Unity has picked Midwest 90: Rapid City by Hidden Chest Studios as one of 30 indie games for its Indie Showcase at G-STAR 2026 in Busan, South Korea. Published by Rising Tide, the game opens in Early Access on Steam on November 10, 2026.
Rapid City, South Dakota, 2034. The New Great Depression gutted the town, now there are monsters, and you run a roadside diner where they're both the threat and the supply chain.
Find us in Busan
We're building a small Midwest 90 diner in the Unity Zone where you can sit down and play. Press and creators can book time with the team at justin@risingtidepublishing.com.
Where: Unity Zone, BEXCO Exhibition Center 2 (BTC Hall), BusanWhen: November 19 to 22, 10:00 to 18:00
On the menu November 10
Endless Mode, from day one Prologue and Chapter 1 Monster recipes, daily specials Dish traits and Missourite (side effects vary) Hire the crew (slapping optional) Bear traps and barricades, $10 to $150 A shotgun, for emergenciesComing up
A surprise drop on December 31, Chapter 2 free on January 28, and the full release in March 2027, free for everyone in Early Access.
"I've had an absolute whale of a time."Orbital Potato, YouTube
Review keys on request. Stream and monetize it anywhere, no need to ask.
About Hidden Chest Studios
Hidden Chest Studios is a Malaysian developer crafting thoughtful, system-driven games, championing ethical employment and helping put the Malaysian games industry on the global stage. hiddenchest.studio
About Rising Tide
We champion games with sincerity. Based in Thailand, bringing Southeast Asia's finest indie games to the world. linktr.ee/risingtidepublishing
Press contact
Justin PaulsenRising Tide Publishingjustin@risingtidepublishing.com
Press Release • 26 Oct 2026 18:27
Seven live bouts, Muay Thai legends and in-house gameplay for visitors
Live Muay Thai at Gamescom Asia: seven fights in the ring at the Rising Tide Publishing booth, stand L2 in the Entertainment Area, Bangkok, October 30 to November 1, with real Muay Thai legends appearing STRYK Creators Tournament: Creators from the Thailand, Canada, and the US will battle in Muay Thai Xtreme, streamed live to and from Gamescom (depending on competitor location), for a 5,000 USD prize pool Oct 31 Play Muay Thai Xtreme Starting November 6: press and content creators can claim one of 500 spots in the next alpha playtest of MTX on SteamBANGKOK, October 26, 2026 | SquadX and Rising Tide Publishing, the developer and publisher of Muay Thai Xtreme (MTX), the first multiplayer fighting game built around Thailand’s national sport, will bring the real thing to Gamescom Asia x Thailand Game Show 2026.
Seven live Muay Thai fights will take place in a real ring at the Rising Tide Publishing booth, stand L2 in the Entertainment Area of the Queen Sirikit National Convention Center, from October 30 to November 1, alongside eight MTX demo stations. Press and content creators who can’t make it to Bangkok for the live spectacle and on-site gameplay can experience MTX themselves in the upcoming alpha playtest on Steam starting November 6.
Muay Thai legends Dieselnoi Chor Thanasukarn, a former Lumpinee Stadium lightweight champion known as the “Sky Piercing Knee,” and Pudpadnoi Worawut, a three-division Lumpinee champion known as “The Golden Leg,” are among 16 guest fighters and legends visiting the booth. They are joined by Sitthichai Sitsongpeenong, the former GLORY lightweight world champion, with other appearances to be announced during the show.
Visitors and media are encouraged to stop by and watch the fights, meet Muay Thai legends, and play MTX themselves. Journalists and creators who want to plan their visit around a bout or the STRYK finals can contact Justin Paulsen at justin@risingtidepublishing.com.
“SquadX built MTX around a sport that Thailand lives and breathes,” notes Justin, founder of Rising Tide Publishing. “We want Gamescom Asia visitors to see the real thing in the ring, right next to the game. Then we want them to join our playtest and help us make it even better. SQUADX is an amazing team. Small, focused, and intensely committed to perfecting their craft.”
STRYK Creators Tournament Finals
The STRYK Creators Tournament finals, an MTX tournament between content creators from Thailand, the US and Canada, wrap up on Saturday, October 31, with rounds streamed to the Rising Tide booth’s massive screens.
The tournament has a $5,000 USD prize pool. First place takes $2,500, second place takes $1,250, third place takes $750, and fourth place takes $500.
You can check out both the North America and Thai brackets below:
Alpha playtest on November 6
The next MTX alpha playtest kicks off November 6. Press and content creators are encouraged to sign up here. Seats will be limited in the first round.
Want to learn the basics of MTX? Watch the 8-minute gameplay walkthrough below:
Muay Thai Xtreme can be wishlisted on Steam and will make its debut in early Q2 2027.
About Muay Thai Xtreme
Muay Thai Xtreme (MTX) is the first multiplayer Muay Thai fighting game from independent Thai studio SquadX, built around the art and traditions of Thailand's national sport. It is published by Rising Tide Publishing, and scheduled for release Q2 2027.
About Rising Tide Publishing
We champion games with sincerity, and developers with a peculiar and singular vision. Based in Thailand, bringing Southeast Asia's finest indie experiences to the world.
About SquadX
SQUADX was born from the shared passion of gamers who turned their love for gaming and design into reality. Dreams are wings, but the business model makes us fly.
Media contact
Dustin Hucks, Rising Tide Publishing dustin@risingtidepublishing.com
Press kit: MTX Gamescom Asia 2026 Press Kit
Press Release • 20 Oct 2026 13:00
Nomadic Games' wuxia hack-and-slash arrives with five handcrafted stages, five bosses, two secret bosses and new stages, bosses, and worldbuilding dropping every eight weeks until launch.
Bangkok, Thailand (October 20, 2026) | Today, Nomadic Games and Rising Tide Publishing announced that Burning Sword: Death Sun, the wuxia hack and slash made in Bangkok, launches into Early Access on Steam on November 17, 2026.
Early Access opens with five distinct, handcrafted stages on Zhang Yixian's road to Gao Tianqi, five bosses to beat and two secret bosses for the players who go looking.
The free demo released on September 30 stays up through launch, and we've listened carefully to player feedback. Every stage is linear and built by hand, with no procedural or randomized layouts, and every one is packed with secrets to find and upgrades to unlock. It's a bespoke action adventure, designed with replayability in mind.
You play Zhang Yixian, leader of the Crimson Dust Demon Sect, back from the edge of death with one name left on his list: Gao Tianqi, master of the Death Sun poison and the most powerful man in the martial world. Every master standing between them has to be cut down first.
Watch the trailer:YouTube | Steam | Download
What's in Early Access
Five stages: distinct, handcrafted and packed with secrets. Five main bosses and two secret bosses: see if you can find them… Replayability: secrets, upgrades and unlocks that make every run worth another. The Burning Sword: land hits, fill the Power Gauge, Ignite, and every strike hits harder. Quick Shot: a ranged attack with three ammo types to swap on the fly. Qi Drain: take Qi from enemies marked with red meridian lines. Three skills in hand: carry three and switch between them mid-combo. Charms: found only in the stages. Pick a passive three times to keep it. Skill branches: beat a boss and a new branch opens. Revive: unlockable, and it costs one equipped skill. Arena Mode: endless, arcade-style combat built around score."Combat is the heart of Burning Sword. We want players to feel that moment when a fight that once seemed impossible finally clicks, and they realize they're the ones who got better. It was the team's infinite patience and the thousands and thousands of players and their feedback that sharpened that experience to a fine edge."Nook, Founder, Nomadic Games
After November 17
The full game runs five chapters across twelve handcrafted stages, with nine named bosses including Gao Tianqi, two secret bosses and many elite minibosses between them, all being polished now. Early Access opens the road, and more stages, bosses and skills arrive through regular updates, each with a devlog on Steam. A roadmap follows once Early Access is live, with new chapters being dropped every eight weeks packed with new stages, bosses, narrative progress, skill variety, arena challenges, and more. Gameplay refinement and tweaks weekly (possibly daily sometimes, when we're on fire).
From the press
"The combat itself is just great." ChaosDTV
"It's satisfying, it's flashy, it's cool." GJX Gaming Arcade
"La acción es sobresaliente." José A. Mateo Albuerne, 3DJuegos
Early review copies are available on request: Request an Early Review Copy
A full press kit is available here.
About Burning Sword: Death Sun
Burning Sword: Death Sun is a wuxia hack and slash built in Unreal Engine 5 by Nomadic Games in Bangkok. The martial sects have carved up the kingdom and the masters kill anyone in their way. It's a revenge story told through swordplay, palm strikes and Qi, and the blade catches fire once you earn it.
About Nomadic Games
Nomadic Games is an independent studio in Bangkok, founded in 2020 to put gameplay at the core of every adventure. The word "nomadic" felt like freedom to the team, and that freedom is the point: follow their own path and make something unique. With Burning Sword: Death Sun, they're out to build a top-tier martial arts game with deep, distinct systems. Find Nomadic Games at linktr.ee/burningsword
About Rising Tide
We champion games with sincerity. Developers with a peculiar and singular vision. Based in Thailand, bringing Southeast Asia's finest indie experiences to the world. Find Rising Tide at linktr.ee/risingtidepublishing.
PRESS CONTACT
Justin PaulsenRising Tide Publishingjustin@risingtidepublishing.com
Press Release • 30 Sep 2026 14:00
Watch the trailer | Wishlist on Steam | Press kit
BANGKOK, Thailand, September 30, 2026 - Hidden Chest Studios and Rising Tide Publishing today announced Midwest 90: Rapid City opens in Early Access on Steam on November 10, 2026, and there's a brand new Early Access release trailer to go with it.
Run a highway diner in a monster apocalypse, cook what crawls out of the dark, and keep the lights on as long as you can in Endless Mode. The story gets served one chapter at a time until the full release in March 2027.
Watch the trailer
How Early Access works
November 10: Early Access drops with a deep, complex, and complete Endless Mode, where players can dive deep into the complex simulation, tower defense, and diner management gameplay elements. Players also get the opening Prologue and Chapter 1 of the story. December 31: Tons of new content. Customized Endless Mode options and scenarios. A new monster (maybe 2), and a few surprises. January 28: Chapter 2 drops in full, which is a huge amount of narrative content and where most of the twists and turns in the story happen. Anyone who bought Early Access gets it as a free update. March 2027: full release with the final chapter, including branching outcomes based on the decisions you make from a gameplay perspective. At this point 1.0 drops as well, and all Early Access players get all updates free.About the game
Rapid City, South Dakota, in the year 2034 yet strangely reminiscent of the 1990s. Some places never do change, eh? The New Great Depression already gutted the town, and now there are monsters. You run a small roadside diner where the monsters are both the threat and the supply chain.
Between shifts, a consequence-driven story with a cast of strange regulars asks how much of the city you're willing to spend to stay in business. Those who fight monsters risk becoming one.
Features
A restaurant sim with real steaks... err, stakes: menus, staff, research and upgrades in the middle of an apocalypse Trap it, harvest it, cook it: every monster is an ingredient, every ingredient is a recipe (Tower) defend your diner against monster waves Endless Mode: a deep, replayable management sandbox with difficulty options and progression A story told chapter by chapter, where your choices shape the fate of Rapid City A 90s isometric look inspired by early Fallout, in an eerie orange-and-red glow"I'm a big fan, I've enjoyed the absolute heck of this game. This has been really really good. I've had an absolute whale of a time."Orbital Potato, YouTube
Review keys and interviews with the team are available on request.
About Hidden Chest Studios
Hidden Chest Studios is a Malaysian game developer dedicated to crafting thoughtful, system-driven experiences that balance creativity and technical design. The team is driven by a mission to build meaningful games while championing ethical employment practices and helping elevate the Malaysian games industry on a global stage.
Learn more about Hidden Chest Studios by following them on LinkedIn and YouTube, and by visiting their website at hiddenchest.studio.
About Rising Tide Publishing
We champion games with sincerity. Developers with a peculiar and singular vision. risingtidepublishing.com
Press contact: Justin Paulsen, justin@risingtidepublishing.com