Stories by Tag: Release Date

Unity picks Midwest 90: Rapid City for the G-STAR 2026 Indie Showcase

Unity picks Midwest 90: Rapid City for the G-STAR 2026 Indie Showcase

Press Release  •  27 Oct 2026 20:15

Early Access on Steam November 10. Then we open a mini-diner in Busan.

Watch the trailer | Wishlist on Steam | Press kit

Bangkok, Thailand (October 27, 2026) | Unity has picked Midwest 90: Rapid City by Hidden Chest Studios as one of 30 indie games for its Indie Showcase at G-STAR 2026 in Busan, South Korea. Published by Rising Tide, the game opens in Early Access on Steam on November 10, 2026.

Rapid City, South Dakota, 2034. The New Great Depression gutted the town, now there are monsters, and you run a roadside diner where they're both the threat and the supply chain.

Find us in Busan

We're building a small Midwest 90 diner in the Unity Zone where you can sit down and play. Press and creators can book time with the team at justin@risingtidepublishing.com.

Where: Unity Zone, BEXCO Exhibition Center 2 (BTC Hall), BusanWhen: November 19 to 22, 10:00 to 18:00

On the menu November 10

Endless Mode, from day one Prologue and Chapter 1 Monster recipes, daily specials Dish traits and Missourite (side effects vary) Hire the crew (slapping optional) Bear traps and barricades, $10 to $150 A shotgun, for emergencies

Coming up

A surprise drop on December 31, Chapter 2 free on January 28, and the full release in March 2027, free for everyone in Early Access.

"I've had an absolute whale of a time."Orbital Potato, YouTube

Review keys on request. Stream and monetize it anywhere, no need to ask.

About Hidden Chest Studios

Hidden Chest Studios is a Malaysian developer crafting thoughtful, system-driven games, championing ethical employment and helping put the Malaysian games industry on the global stage. hiddenchest.studio

About Rising Tide

We champion games with sincerity. Based in Thailand, bringing Southeast Asia's finest indie games to the world. linktr.ee/risingtidepublishing

Press contact

Justin PaulsenRising Tide Publishingjustin@risingtidepublishing.com

Burning Sword: Death Sun enters Steam Early Access on November 17

Burning Sword: Death Sun enters Steam Early Access on November 17

Press Release  •  20 Oct 2026 13:00

Nomadic Games' wuxia hack-and-slash arrives with five handcrafted stages, five bosses, two secret bosses and new stages, bosses, and worldbuilding dropping every eight weeks until launch.

Bangkok, Thailand (October 20, 2026) | Today, Nomadic Games and Rising Tide Publishing announced that Burning Sword: Death Sun, the wuxia hack and slash made in Bangkok, launches into Early Access on Steam on November 17, 2026.

Early Access opens with five distinct, handcrafted stages on Zhang Yixian's road to Gao Tianqi, five bosses to beat and two secret bosses for the players who go looking.

The free demo released on September 30 stays up through launch, and we've listened carefully to player feedback. Every stage is linear and built by hand, with no procedural or randomized layouts, and every one is packed with secrets to find and upgrades to unlock. It's a bespoke action adventure, designed with replayability in mind.

You play Zhang Yixian, leader of the Crimson Dust Demon Sect, back from the edge of death with one name left on his list: Gao Tianqi, master of the Death Sun poison and the most powerful man in the martial world. Every master standing between them has to be cut down first.

Watch the trailer:YouTube | Steam | Download

What's in Early Access

Five stages: distinct, handcrafted and packed with secrets. Five main bosses and two secret bosses: see if you can find them… Replayability: secrets, upgrades and unlocks that make every run worth another. The Burning Sword: land hits, fill the Power Gauge, Ignite, and every strike hits harder. Quick Shot: a ranged attack with three ammo types to swap on the fly. Qi Drain: take Qi from enemies marked with red meridian lines. Three skills in hand: carry three and switch between them mid-combo. Charms: found only in the stages. Pick a passive three times to keep it. Skill branches: beat a boss and a new branch opens. Revive: unlockable, and it costs one equipped skill. Arena Mode: endless, arcade-style combat built around score.

"Combat is the heart of Burning Sword. We want players to feel that moment when a fight that once seemed impossible finally clicks, and they realize they're the ones who got better. It was the team's infinite patience and the thousands and thousands of players and their feedback that sharpened that experience to a fine edge."Nook, Founder, Nomadic Games

After November 17

The full game runs five chapters across twelve handcrafted stages, with nine named bosses including Gao Tianqi, two secret bosses and many elite minibosses between them, all being polished now. Early Access opens the road, and more stages, bosses and skills arrive through regular updates, each with a devlog on Steam. A roadmap follows once Early Access is live, with new chapters being dropped every eight weeks packed with new stages, bosses, narrative progress, skill variety, arena challenges, and more. Gameplay refinement and tweaks weekly (possibly daily sometimes, when we're on fire).

From the press

"The combat itself is just great." ChaosDTV

"It's satisfying, it's flashy, it's cool." GJX Gaming Arcade

"La acción es sobresaliente." José A. Mateo Albuerne, 3DJuegos

Early review copies are available on request: Request an Early Review Copy

A full press kit is available here.

About Burning Sword: Death Sun

Burning Sword: Death Sun is a wuxia hack and slash built in Unreal Engine 5 by Nomadic Games in Bangkok. The martial sects have carved up the kingdom and the masters kill anyone in their way. It's a revenge story told through swordplay, palm strikes and Qi, and the blade catches fire once you earn it.

About Nomadic Games

Nomadic Games is an independent studio in Bangkok, founded in 2020 to put gameplay at the core of every adventure. The word "nomadic" felt like freedom to the team, and that freedom is the point: follow their own path and make something unique. With Burning Sword: Death Sun, they're out to build a top-tier martial arts game with deep, distinct systems. Find Nomadic Games at linktr.ee/burningsword

About Rising Tide

We champion games with sincerity. Developers with a peculiar and singular vision. Based in Thailand, bringing Southeast Asia's finest indie experiences to the world. Find Rising Tide at linktr.ee/risingtidepublishing.

PRESS CONTACT

Justin PaulsenRising Tide Publishingjustin@risingtidepublishing.com

Sous Raccoon 1.0 is out now, and Chef still hasn't fired the raccoon

Sous Raccoon 1.0 is out now, and Chef still hasn't fired the raccoon

Press Release  •  01 Oct 2026 16:00

Get it on Steam | Game overview | Press kit | Discord

BANGKOK, Thailand, October 1, 2026 - Novice Flow and Rising Tide Publishing today released Sous Raccoon 1.0 on Steam. The adorably hardcore cooking roguelite is out of Early Access with Endless Mode, a final boss, a brand new bar with three minigames, 13 new skins and online co-op for up to four raccoons.

You're Elmo, a raccoon thief turned sous chef, working for a Chef with a very short fuse. Cook the orders, serve the customers and keep the monsters off them long enough to finish the shift. Drop the ball and Chef fires you. Every run changes the restaurant, the upgrades and the kind of chaos walking through the door.

Sous Raccoon 1.0 is out now on Steam for $14.99.

Get Sous Raccoon on Steam

What's new in 1.0

Endless Mode: keep the restaurant open for as long as you can take it. Every day brings more customers and more monsters. When the run ends you get a score summary and a spot on the Steam Leaderboards, so you can settle who really runs the better kitchen. The final boss: kept under wraps the whole way through Early Access. It's waiting at Stage 4. That's all we're saying. The bar: a new bar in the Lobby with three minigames, solo or in co-op. Mix Food, Tower Stack and Barrel Blast each have their own leaderboard and save your best. 13 new skins: 21 in total, and some of them only unlock through Steam Achievements. Your own room: buy furniture and swap styles and colors, with a preview before you spend. In co-op every raccoon keeps their own room. A new soundtrack: music for every stage that shifts with the mood in the restaurant, from easy service all the way to the moment Chef loses it. Controller and co-op polish: menus on the D-pad or stick, Steam On-Screen Keyboard support, a new co-op tutorial and a long list of fixes from Early Access players.

Online co-op

Online co-op takes up to four raccoons into the same kitchen. Split the cooking, split the fighting, and argue about whose fault it was when the customers got eaten.

About the game

Sous Raccoon is an adorably hardcore cooking roguelite set across four restaurant worlds, each with its own enemies, hazards and kitchen layout. Earn upgrades and abilities between shifts, build a run that can handle the next rush, and prove to Chef that hiring a raccoon wasn't a terrible mistake.

Press quotes

"There is a surprisingly enjoyable little game hiding underneath all the shouting."James Luff, LadiesGamers

"Sous Raccoon looks ready to turn ordinary dinner service into complete mayhem."Deepak Chongtham, COGconnected

Review keys and interviews with the team are available on request.

About Novice Flow

Novice Flow is a team of eight students in Bangkok who came together to build the kind of game they'd love to play themselves. Sous Raccoon is the game they always dreamed of making.

About Rising Tide Publishing

We champion games with sincerity. Developers with a peculiar and singular vision. risingtidepublishing.com

Press contact: Justin Paulsen, justin@risingtidepublishing.com

MIDWEST 90: RAPID CITY OPENS IN EARLY ACCESS NOVEMBER 10

MIDWEST 90: RAPID CITY OPENS IN EARLY ACCESS NOVEMBER 10

Press Release  •  30 Sep 2026 14:00

Watch the trailer | Wishlist on Steam | Press kit

BANGKOK, Thailand, September 30, 2026 - Hidden Chest Studios and Rising Tide Publishing today announced Midwest 90: Rapid City opens in Early Access on Steam on November 10, 2026, and there's a brand new Early Access release trailer to go with it.

Run a highway diner in a monster apocalypse, cook what crawls out of the dark, and keep the lights on as long as you can in Endless Mode. The story gets served one chapter at a time until the full release in March 2027.

Watch the trailer

How Early Access works

November 10: Early Access drops with a deep, complex, and complete Endless Mode, where players can dive deep into the complex simulation, tower defense, and diner management gameplay elements. Players also get the opening Prologue and Chapter 1 of the story. December 31: Tons of new content. Customized Endless Mode options and scenarios. A new monster (maybe 2), and a few surprises. January 28: Chapter 2 drops in full, which is a huge amount of narrative content and where most of the twists and turns in the story happen. Anyone who bought Early Access gets it as a free update. March 2027: full release with the final chapter, including branching outcomes based on the decisions you make from a gameplay perspective. At this point 1.0 drops as well, and all Early Access players get all updates free.

About the game

Rapid City, South Dakota, in the year 2034 yet strangely reminiscent of the 1990s. Some places never do change, eh? The New Great Depression already gutted the town, and now there are monsters. You run a small roadside diner where the monsters are both the threat and the supply chain.

Between shifts, a consequence-driven story with a cast of strange regulars asks how much of the city you're willing to spend to stay in business. Those who fight monsters risk becoming one.

Features

A restaurant sim with real steaks... err, stakes: menus, staff, research and upgrades in the middle of an apocalypse Trap it, harvest it, cook it: every monster is an ingredient, every ingredient is a recipe (Tower) defend your diner against monster waves Endless Mode: a deep, replayable management sandbox with difficulty options and progression A story told chapter by chapter, where your choices shape the fate of Rapid City A 90s isometric look inspired by early Fallout, in an eerie orange-and-red glow

"I'm a big fan, I've enjoyed the absolute heck of this game. This has been really really good. I've had an absolute whale of a time."Orbital Potato, YouTube

Review keys and interviews with the team are available on request.

About Hidden Chest Studios

Hidden Chest Studios is a Malaysian game developer dedicated to crafting thoughtful, system-driven experiences that balance creativity and technical design. The team is driven by a mission to build meaningful games while championing ethical employment practices and helping elevate the Malaysian games industry on a global stage.

Learn more about Hidden Chest Studios by following them on LinkedIn and YouTube, and by visiting their website at hiddenchest.studio.

About Rising Tide Publishing

We champion games with sincerity. Developers with a peculiar and singular vision. risingtidepublishing.com

Press contact: Justin Paulsen, justin@risingtidepublishing.com

How Well Do You Know Your Co-op Partner? Find Out Ahead of Duo Quest's September 16 Launch

How Well Do You Know Your Co-op Partner? Find Out Ahead of Duo Quest's September 16 Launch

Press Release  •  08 Sep 2026 14:00

Weaponize your relationships (literally!) in 1+1 Studios’ co-op-only roguelite deck-builder

Duo Quest launches Sept. 16 on Steam with a 20% launch discount, challenging two players to turn how well they know each other into an advantage in co-op only combat. Review and creator keys are available now, with two keys provided so press and content creators can experience the co-op-only game with a partner. Duo Quest heads to Tokyo Game Show after launch, where attendees can meet the developers and play the full game at the Rising Tide booth at C17, Hall 8 from Sept. 17-21. 

KUALA LUMPUR, Malaysia, Sept. 8, 2026 | How well do you really know your battle buddy? 1+1 Studios puts that question to the test with Duo Quest, its co-op-only roguelite deck-builder arriving Sept. 16 on Steam. The game launches at $11.99, 20% off its regular $14.99 price, with the launch discount available for one month and regional pricing applied worldwide. 

In Duo Quest, real-world relationships are part of the combat. Two players battle monsters while answering questions about each other, with matching answers launching powerful attacks. The better players know one another, the better equipped they are to grasp victory. 

With over 1,000 questions across 20-plus themes in 10 languages, Duo Quest is designed to test friends, couples and family members while they build decks, unlock new cards and classes, collect artifacts and navigate procedurally generated levels, with both local and online play.

Review keys are now available to press and content creators ahead of launch.

One day after release, Duo Quest will make its debut at Tokyo Game Show 2026, where attendees can play the full game and meet the developers at the Rising Tide Publishing booth at C17, Hall 8 from Sept. 17-21. Players who show proof of purchase at the event will also be able to pick up discounted Duo Quest merchandise.

The upcoming launch follows solid pre-release attention for the Malaysia-based indie studio. Duo Quest won the Wave Rider Award at Gamescom Asia 2025 and was named a Best Multiplayer finalist at Gamescom LATAM 2026. It was also an official selection for the SEASian Games Showcase 2026.

The free Duo Quest demo with recently added online co-op is available on Steam now ahead of the game's September 16th release. 

Additional Info:Duo QuestPress KitWebsiteContactDiscord

About 1+1 Studios:Established in September 2024, 1+1 Studios is an independent game development studio located in Kuala Lumpur. The studio’s mission is to bring people together through gaming by developing multiplayer games that are accessible to players of different skill levels. Leading this mission is their first game, Duo Quest. Linktree.

Rising Tide:

A boutique publishing house focused on gaming concepts that demonstrate sincerity through a distinctive creative vision. Linktree.

 

Duo Quest Launches September 16 – Online Co-op Is Live NOW for the Demo!

Duo Quest Launches September 16 – Online Co-op Is Live NOW for the Demo!

Press Release  •  01 Sep 2026 17:08

Duo Quest Launches September 16 – Online Co-op Is Live NOW for the Demo!

Play Duo Quest demo with online co-op today, and catch it live at Tokyo Game Show.

Kuala Lumpur – September 1, 2026 – Two weeks from today, Duo Quest, a co-op roguelite deckbuilder with a twist, will launch on Steam. And starting today, you can try it with online co-op in the free demo.

Duo Quest is a co-op game unlike any other - your REAL WORLD RELATIONSHIPS are a game mechanic. You and a partner fight monsters while answering questions about each other to create powerful attacks. The better you know each other, the more damage you deal. It's a fresh take on co-op gaming that's already earned over 27,000 wishlists, an Indie Wave Maker award for graphics, design or mechanics at Gamescom Asia 2025, a finalist for Best Multiplayer at Gamescom LATAM 2026, and a finalist for SEA Game Awards 2026, all from a team of first-time developers making their debut.

Today's update adds online co-op to the demo, a feature fans have been requesting since its playtesting phase in December last year. Previously limited to local play, the demo now supports online co-op without third-party apps.

The full game launches September 16, 2026. 1+1 Studios and publisher Rising Tide will be at Tokyo Game Show (September 17–21, 2026) with the full game playable at their booth.

Help us make it better. As first-time devs, we need your help to make it better! Jump into the demo, try the online co-op, and report any bugs or feedback on our Discord. Your insights will help shape the full game at launch.

Play the demo now and wishlist the full game ahead of its September 16 launch.

Key Features of Duo Quest:

Cooperative Deck-Building for Two: Strategise together, build complementary decks, and unleash combo attacks.

"Bondbreaker" Mode: Experience our unique gameplay mechanic that blends relationship questions with deck-building strategy.

Procedurally Generated Levels: No two runs are the same. Pick your path! Replay levels to discover secrets and unlock every powerful card!

Classes: Unlock 5 exciting classes!

Mysterious Artifacts: Discover powerful items known as artifacts through your runs

Over 1,000 Questions Across 20+ Themes: Explore from lighthearted to heartfelt questions, designed to deepen your connection and test your relationship!

For more information about Duo Quest:

Website: www.1plus1gamestudios.com Duo Quest Steam: https://store.steampowered.com/app/3572800/Duo_Quest/ Press Kit: Here.Contact: enquiries@1plus1gamestudios.com Discord: https://discord.com/invite/wWgAYYRCXy 

About 1+1 Studios:Established in September 2024, 1+1 Studios is an independent game development studio located in Kuala Lumpur. The studio’s mission is to bring people together through gaming by developing multiplayer games that are accessible to players of different skill levels. Leading this mission is their first game, Duo Quest. Linktree.

Rising Tide:

A small publishing house focusing on gaming concepts that demonstrate sincerity through a distinctive creative vision. Linktree.