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Take your revenge in 80s slasher Gone Feral’s public playtest, open now! đŸȘ“

Press Release  •  30 Sep 2026 15:06

Nate Purkeypile, the lead artist on Fallout 76 (and more!) revealed his upcoming analog slasher Gone Feral at the last PC Gaming Show, and just opened the playtest for the game on Steam for singleplayer assassination fun (and the full game will feature co-op too!)

 

Check out the brand-new trailer:

 

They left you for dead. They buried the truth. Now you’re back for revenge as an 80s horror villain: stalk your victims alone or with friends, use stealth and disguises and turn everyday objects into weapons.

 

Gone Feral’s public playtest is now open on Steam until 31st October! Review codes will be available closer to launch (TBA) but requests are already open on PressEngine.

 

Links:

[NEW] Playtest trailer

Steam page

Press kit

Request a review code on PressEngine

 

More info on the game below, but don’t hesitate to reach out with questions or interview requests!Cheers,Charlie

 

 

About the Game:

GONE FERAL is a co-op stealth roguelike inspired by iconic 80’s horror flicks. Hunt solo or with friends, stalking your victims across iconic slasher inspired locations like suburbs and summer camps. Hide in plain sight, terrify your targets, and use everyday objects to exact your revenge. 

 

Features:

Become an 80’s horror villain

Kill creatively with every day objects

Use stealth and disguises to corner your target

Play solo or with friends online

Dark Synthwave soundtrack from the composer behind Axis Unseen

Developed by Nate Purkeypile (Skyrim, Fallout 3, Fallout 4, BloodRayne 2)

 

About Just Purkey Games:

Just Purkey Games is a solo indie game company founded by Nate Purkeypile. Nate has been making games for 22+ years and worked on titles such as Skyrim, Fallout 3/4/76, Starfield, Metroid Prime 3 and BloodRayne 2. He was the Lead Artist on Fallout 76 and the Co-Lead/Lead Artist on the Fallout 3 DLC, Point Lookout. His previous indie games include The Axis UnseenÂź and "Deedlee Doo! Carkour!".

Songs of Glimmerwick is out now on Steam! A magical school adventure/RPG

Press Release  •  30 Sep 2026 14:00

Get your notebook, your flute and your cloak ready for the academic year: the doors of the Etchery are finally open, as Songs of Glimmerwick is out now on Steam! The new adventure/RPG from Eastshade Studios (of indie hit Eastshade fame) has been highly anticipated by over 250k wishlisters. Take a sneak peek at what awaits you in the fantasy woodlands of Glimmerwick in the new extended gameplay launch trailer:

 

“Easily the prettiest RPG I’ve played since Baldur’s Gate 3” - IGN

 

Songs of Glimmerwick is out on Steam for $24.99 USD with a 10%, 2-week launch discount, and a Supporter’s Pack is also available for $4.99 USD including exclusive hat and robes and exclusive mp3s of the teahouse performances. The magical school will also make its way to consoles later on! Review codes are still available on PressEngine, if you missed it: https://requestkey.net/glimmer 

Links:

[NEW] Extended Gameplay Launch Trailer 

Release Date Announcement Trailer

Steam Page

Presskit

Sign-up for a code on Press Engine (playtime: ~40 hours)

Thanks,

Charlie

About the game:

The land of Glimmerwick is well known for its university of magic - and as luck would have it, you're already enrolled! In this woodland fantasy world, playing music is the secret to casting spells. With your trusty flute and songbook at your side you'll attend classes and join after school clubs, make friends with classmates and townsfolk, and uncover Glimmerwick's many oddities and mysteries - all while enjoying a year of seasons, festivals, curses, and witchy hijinks in this peaceful, story-driven RPG.

 

Features:

RPG Style Quests: Unfolding narrative quests with a focus on unique characters and story.

Tend the University Garden: Plant the mundane! Grow the arcane! Summon up clouds to bring forth the rain!

Every Song a Spell: Use the power of music to speak with the trees, enchant tools to work all by themselves, raise the earth to surmount natural impasses, and more!

Character Progression: As you gain experience in your adventures, choose from skills which will help you garden, trade, or acquire special abilities, like speaking to frogs!

A Lively World: Classes to attend, mysterious rumors, local drama, and bustling festivals — The students, staff, townsfolk, and spritely creatures of Glimmerwick have rich stories and lives.

Fully Voiced: Dialogue is brought to life with fantastic performances for every character major and minor.

Customizable Appearance: Choose how you look.

Extra Curricular Activities: There’s lots to do in Glimmerwick outside of classes - explore the island, dive for seashells, grab your dice and play “Forests and Fairies” with your friends, or join the Green Sprites on forest expeditions.

 

About the Developers

Eastshade Studios was founded in December 2013 when Danny Weinbaum quit his day job as a 3D environment artist in triple-A games to build a weird world, Eastshade. Following the success of the first-person traveling painter-adventure Eastshade, they have set out to make something a little different from their debut title. 

The core team consists of married couple Jaclyn Ciezadlo (game director on Songs of Glimmerwick, lead designer, lead artist) and Danny Weinbaum (game director on Eastshade, technical director), and Jen Hide (Lead Programmer). Eastshade Studios is committed to making games that feel like true places, and exploring the ocean of game design outside of combat. More information on the studio website: http://www.eastshade.com/

 

FromSoft-inspired RPG ‘Queen’s Domain’ gets release date & console reveal

Press Release  •  30 Sep 2026 13:00

The highly anticipated (over +180k Wishlists) FromSoft-inspired RPG Queen’s Domain has just revealed its Steam release date: October 30th!

 

It was also announced the game is coming to consoles and will land on Nintendo Switch 2, Xbox Series and PS5 on the same day.

 

A retro-fantasy action RPG with brutal combat and traversal-focused exploration. Embark on a quest to find your father who disappeared on the mysterious Isle of Neasied, where sinister forces gather, secrets hide everywhere, and the sleeping Queen has begun to stir


 

“just the thing for fans of classic FromSoftware games” - PC Gamer“These devs really get it” - Iron Pineapple

 

Queen’s Domain is being developed by dev duo Freshly Baked Games and published by Future Friends Games (CloverPit, Slots & Daggers, Exo One). 

 

Links:

NEW: Release Date Announcement + Console Reveal Trailer

Steam page (play the demo here!)

Press Kit

Request a full game code on PressEngine to get one at launch (playtime around 30-40 hours)

 

You can find more info on the game below. As always, if you have questions please don’t hesitate to ask!

 

Best,

Henry

 

About the game: 

Queen’s Domain is a retro-fantasy action RPG. Washed up on the shores of the Isle of Neasied, you set out to find your father and uncover the dark heart of this mysterious isle.

 

Wield the Legendary Holy Sword Endu to take flight from platform to platform, and discover an interconnected, labyrinthine world where secrets and dangers lurk around every corner.

 

Fight action-oriented battles with a classic stamina meter, powerful charge attacks, weapon specific special attacks, and secondary throwing weapons. Level up, accessorize, and choose from a huge catalogue of melee weapons on your quest to fight your way through the hordes of monsters and powerful bosses awaiting you in the darkest depths of the isle.

 

Features:

Explore an interconnected island filled with hidden secrets

Lovingly crafted retro-fantasy aesthetic 

Action-combat with a stamina meter, special attacks, throwing weapons & more

Fly across gaps with your Holy Sword – use upgrades to fly further!

50+ melee weapons to discover, equip, and upgrade

Use XP to level up and eat delicious food to further increase your stats

20+ types of secondary throwing weapons allow for varied strategies in combat

Over 100 enemies, mini bosses, and bosses to defeat

Dozens of hours of adventuring and exploration

 

Freshly Baked Games LLC

Freshly Baked Games is Eric and Bradley, two indie developers who struck out on their own with a dream of making the kinds of games they’d want to play. They launched ambient exploration game The New Flesh in Summer 2025, and are now working on retro-fantasy RPG Queen’s Domain. 

 

About Future Friends Games

Future Friends was founded in 2017 with a simple mission: help indie games get the love they deserve. Indie hits they publish include CloverPit, Queen’s Domain, Slots & Daggers, Exo One, Laysara: Summit Kingdom, The Cabin Factory, and On-Together, with more very exciting unannounced things on the way!

[Codes Available] Acclaimed roadtrip RPG ‘Keep Driving’ is out now on consoles!

Press Release  •  28 Sep 2026 13:18

Prepare to hit the highway! Keep Driving - a management RPG about life on the open road by Y/CJ/Y (Post Void) - is out now on Nintendo Switch, PS5 and Xbox Series X/S! That’s not all either, as it’s joined by an official mod support update on PC via Steam Workshop!

 

Originally launched last year on PC, Keep Driving on consoles includes all previously released Steam updates, such as expanded localization support and new content. Marking the launch with a new live action trailer, see this world brought to life like never before.

 

‘Keep Driving is an instant darling and a bright-shining gem’ - Autoevolution

 

Keep Driving is an atmospheric management RPG about life on the open road. Pick up hitchhikers, work odd jobs, customise and repair your car, and map your route across the country. Use upgrades, skills and items to overcome challenges. And remember to take it easy. You’re young. You have time.

 

Links:

[NEW] Launch trailer

Xbox / PS5 / Steam

Switch link coming soon!

Press Kit

Social media

Request a review code on PressEngine  Modding Documentation

 

If you missed it before, review keys remain available for Switch, PS5, Xbox Series and PC! Let us know if you’re interested and we’ll get back to you soon.

 

Best,

Henry

 

—

 

About The Game

It’s the early 2000’s, and you’ve just bought your first car. A long, slow summer lies ahead. Hearing about a festival on the other side of the country, you fire up your engine, plot a course on your map, and hit the road. How, if you get there at all, is up to you.

 

Keep Driving is a management RPG about slowly making your way through a procedurally generated pixel art open world. Pick up hitchhikers with their own personalities and stories; upgrade, customise and repair your car. Solve challenges on the road using a unique turn-based ‘combat’ system, using your own skills and whatever’s lying around in the glovebox to make it through.

 

At the end of your road trip, return back to the beginning and see what happens if you had followed a different path. There are multiple endings, with each taking about 1-4 hours to complete. Immerse yourself in the land through its highways, dirt tracks, and calm country roads. And remember to enjoy the ride. You're young and don't have much to lose.

 

Features:

A procedurally generated pixel art world to explore one road at a time.

A nostalgic early 2000s setting with an emphasis on the analogue.

Use turn-based ‘combat’ to solve situations (like getting stuck behind a tractor).

Pick up misfits, oddballs and lost souls as you go.

Featuring a killer soundtrack by local indie bands.

Multiple endings to unlock when you return to the road.

Inspired by Oregon Trail II, FTL, Two Lane Blacktop, Paris Texas, Jalopy, Gloom Haven, The 7th Continent, and the developer’s lives.

 

Since last year’s PC launch, Keep Driving has received major updates. This includes expanded localization support with nine additional languages, a new ending, gamepad support for Steam Deck, new road events, additional locations to explore, new content and more. All these updates are included at launch on Switch, PS5 and Xbox Series, while modding support is exclusive to PC.

 

About The Developer

Y/CJ/Y is an indie game studio based in Gothenburg, Sweden, consisting of Josef Martinovsky and Christopher Andreasson. Previous projects include The Aquatic Adventure of the Last Human, Sea Salt and POST VOID. Following last year’s PC launch for Keep Driving, the acclaimed management RPG is out now on Nintendo Switch, Xbox Series and PS5.

[Codes Available] One Of Steam Frame’s First Passthrough Titles, Cubism, Arrives At Launch

Press Release  •  15 Sep 2026 14:00

Cubism, the critically acclaimed and deceptively simple XR puzzle game from Belgian developer Thomas Van Bouwel (Laser Dance), is coming to Steam Frame. Announced today, the Steam version will receive a free update to support the launch of Valve’s upcoming VR headset with passthrough gameplay. It's also Steam Frame Verified!

This new update will optimize Cubism for Steam Frame by adding an Android version as the default choice when playing in standalone mode. This notably introduces monochrome passthrough, becoming one of the first Steam Frame games to support passthrough gameplay. Until now, Cubism’s passthrough support had been exclusive to other mobile headsets like the Meta Quest, Samsung Galaxy XR, and Pico.

 

Links:

Steam / Meta / Android XR / Pico

Website

Trailer

Press Kit

Steam Frame gameplay

Bluesky / X / Instagram / Threads

 

Review codes are available now on SteamVR (and Meta Quest), so let me know if you’re interested and I’ll get back to you!

 

Best,

Henry

 

-

 

About the game

Challenge your mind in Cubism, a deceptively simple puzzle game where you assemble increasingly complex shapes out of colorful blocks. Immerse yourself in a zen environment as you reason your way through 90 puzzles over two campaigns which will put your spatial thinking skills to the test.

 

Cubism will receive an update on Steam to support the launch of Steam Frame, optimising the game for Valve’s new headset by adding an Android version as the default when playing standalone. This upcoming build notably monochrome passthrough to Cubism, a feature that was previously exclusive to other mobile headsets like the Meta Quest, Samsung Galaxy XR, and Pico.

 

Features:

90 challenging puzzles over two campaigns Black-and-white passthrough support on Steam Frame Light and dark VR modes Mod support Built-in level editor

 

Cubism launched on both SteamVR and Quest in 2020, and received several updates like mixed reality and hand tracking support on Quest, which have noticeably been missing from the PC edition. As SteamOS introduces a mobile ecosystem, this update brings the standalone Steam Frame version of Cubism a bit closer to the version on other mobile XR hardware.

 

About Thomas Van Bouwel

Thomas Van Bouwel is an XR developer based in Brussels, Belgium. Recently known for Laser Dance, a mixed reality laser obstacle course game that’s out in early access on Meta Quest 3, he also released Cubism, a deceptively simple puzzler that launched to critical acclaim. Out now on SteamVR, Meta Quest, Pico and Android XR headsets, Cubism is now receiving a standalone edition on Steam Frame with passthrough support.

 

About Creature

Founded in 2023, Creature is a VR-focused video game studio and label committed to revolutionizing the gaming industry through innovation and creativity. With a talented team of industry veterans and a portfolio of groundbreaking projects (THRASHER, Laser Dance, Cubism, Budget Cuts and The Light Brigade), Creature aims to build the future of play. In addition to developing its own games, Creature offers business development services to independent studios, empowering them to succeed in a competitive market.

Triple-i Initiative showcase is returning this October!

Press Release  •  14 Sep 2026 16:00

THE indie showcase Triple-i Initiative is back with a second surprise showcase this year - airing on October 8th!

The show, hosted by Evil Empire, will be another 45-minute extravaganza of back-to-back trailers from Triple-i games - all killer, no filler.

 

 

NEW Triple-i announcement trailer

Website

triple-i Spring 2026 showcase

Previous showcases saw game reveals such as Slay the Spire 2, Don’t Starve Elsewhere and Graveyard Keeper 2 and this year’s edition will feature world premieres, gameplay reveals, release dates and other announcements across 40 games.

Spoiler to name drop a few for this showcase: Dave the Diver, Brotato, Chained Together, Risk of Rain 2, Windrose, Militsioner, the new Among Us title, Pony Island 2: Panda Circus, Haunted Paws and Outward 2 and much, much more! Wow!!!

You can find more info in the full press release below!

Cheers,

Kris

---------------

Triple-i Surprise! The Triple-i Initiative Showcase Returns on October 8th for Another Round of Massive Announcements

Bordeaux, FRANCE (September 14, 2026) - Evil Empire is back with a surprise edition of the Triple-i Initiative showcase on October 8th, for another 45-minute extravaganza of back-to-back trailers from Triple-i games - all killer, no filler. Tune in for world premieres, gameplay reveals, release dates and other announcements across 40 games, including Dave the Diver, Risk of Rain 2 and Windrose.

Having debuted in 2024, The Triple-i Initiative showcase has already become a must-watch event for players and fans around the world by revealing games such as Slay the Spire 2, Don’t Starve Elsewhere and Graveyard Keeper 2 along with DLC content for fan favourites like Katana ZERO, Vampire Survivors and Barotrauma.

The upcoming show will bring even more exciting announcements, including eight exclusive world premieres, from studios such as Team17, Amanita Design, Strange Scaffold and Norsfell! But fans of previously released games will have plenty to see too, with reveals for Dave the Diver, Brotato, Chained Together, Risk of Rain 2 and Windrose. If all that wasn’t enough, the show will be topped off with big news from highly anticipated titles such as Hela: of Mice and Magic, Militsioner, the new Among Us title, Pony Island 2: Panda Circus, Haunted Paws and Outward 2.

Viewers can watch the 45 minute-long show on YouTube, Twitch, Steam, bilibili and niconico, and with some of the very best content creators.

The Triple-i Initiative showcase is run by developers for developers. Now in its third year, the not-for-profit initiative has seen year over year growth in the industry’s top global markets, with success attributed to an approach centered on content curated to a specific audience. Focused on engagement and conversation on a global level, the all killer, no filler showcase has no unengaging fluff, no ads, no sponsors and no hosts. Evil Empire’s no-b.s. approach has achieved high visibility for today’s best creative teams and the show continues to go from strength to strength.

For more information on the Triple-i Initiative showcase visit https://iii-initiative.com/, and be sure to keep an eye out for updates on who will be participating in the show this year.

DEVOUR devs 8-player viral climbing game out now: Sunset Summit! ⛰

Press Release  •  09 Sep 2026 12:00

Brothers Joe and Andrew Fender, devs behind the indie mega hit DEVOUR (7 million copies sold!) and publisher Future Friends Games (CloverPit, 5 million players and counting!) have launched their viral climbing game Sunset Summit on PC via Steam for $4,99 plus a 38% launch discount.

 

Sunset Summit is a co-op group climbing game for 1-8 friends with 16 hours playtime! Head out on a chill but challenging climb with regular checkpoints. Use axes, ropes, pogo sticks, cans of beans, item delivery drones and more to help each other reach the summit before sunset!

 

 

Links:

NEW Launch Trailer!

Steam page and demo

Press kit

Claim your review code here

 

You can find more info about the game below, and review codes are still available! If you have any questions, just let me know!

 

Cheers,

Thomas

 

------

 

About the game: 

FUN OVER FRUSTRATION

Take a hot air balloon to visit the majestic floating sky islands and conquer ancient summits! Choose from a number of handcrafted routes that let you experience the challenging climb from different angles. The path may be dangerous, but don’t worry – there are plenty of checkpoints scattered along the way, and you instantly respawn if you fall. Just climb, fall, and try again!

 

REACH THE SUMMIT IN TIME

Join a team of up to 8 old friends on a group hike, using tools and teamwork to reach the summit before sunset. Communicate via proximity chat and walkie talkies.

 

CLIMBING GEAR

Use your trusty axes to climb higher, and take advantage of ropes and item delivery drones to help your fellow climbers! Experiment with more unconventional gear like pogo sticks and booster pills to push even further!

 

Features:

Co-op climbing trip for 1-8 players

Regular checkpoints

Use ropes and item delivery drones to help your friends out 

Unconventional tools: Pills, pogo sticks, umbrellas and more

Realistic in-game camera - snap a pic!

16 handcrafted climbing routes across 4 distinct floating islands

Also supports offline solo play 

Proximity chat and walkie talkies to stay in touch

Old people

 

Quote from the developer Joe Fender and development history:

“After launching DEVOUR, I began working on Sunset Summit in 2021 as I wanted to branch out from the horror genre. But by 2023 I was burned out and unsure if a first-person co-op climbing game would appeal to anyone. And guess what? Then PEAK launched and after its success I felt reassured that it was worth finishing Sunset Summit. I’m proud to share this mix of my favourite things: co-op games, climbing, and megastructures and I hope people will enjoy it!”

 

About the dev team

Sunset Summit is developed by brothers, Andrew and Joe Fender, who previously teamed up on the horror indie mega hit DEVOUR.

 

About Future Friends Games

Future Friends was founded in 2017 with a simple mission: help indie games get the love they deserve. Indie hits they publish include CloverPit, Queen’s Domain, Slots & Daggers, Exo One, Laysara: Summit Kingdom, Tiny Aquarium, and On-Together, with more very exciting unannounced things on the way!

Out meow: hidden cat photography game Cat Me If You Can is available on Steam!

Press Release  •  08 Sep 2026 15:00

Aspiring feline photographers rejoice: hidden cat puzzle adventure Cat Me If You Can is out now on Steam!

 

All life has frozen in time in a black-and-white world, but with each cat you find, photograph, and log in your notebook, you can bring the colours of their fur back. Take a look at the launch trailer:

Cat Me If You Can is out now on Steam for $17.99 / 17.99€ with a 10% discount, and will come to Nintendo Switch and Xbox Series X|S later this year. You can still request a review code here if you haven’t yet!

 

Links:

[NEW] Launch Trailer

Steam

Press kit

Request a code on PressEngine

 

Cheers,Charlie 😾

 

About the game:

Cat Me If You Can is a cozy exploration game where you explore handcrafted black-and-white worlds, searching for hidden cats to photograph and bring the colour of their fur back into the world.

 

A World Full of Whiskers: Explore beautifully crafted 3D landscapes inspired by black-and-white comic / manga art, filled with hidden surprises and feline friends to discover.

Capture the Moment: Use your in-game instant camera to photograph hundreds of unique cats, each with their own distinct quirks and charm and bring the colors of their fur back to the world.

Solve Puzzles and More: Find hidden secrets, solve puzzles and find and cleverly concealed cats. From environmental clues to cryptic riddles, each challenge rewards sharp eyes and creative thinking. Keep an eye out, some of the most elusive felines are tucked away in the most unexpected places!

Relaxation at its Core: Take a breath and drown out the noise of the world around you. Cat Me If You Can is designed to be a soothing and wholesome experience that helps players unwind after a long day.

 

About Cosmic Stag Games:

“At Cosmic Stag, we believe every puzzle has meaning (even if it’s hidden), every story can spark wonder, and every game can be an escape worth remembering. Together, we’re creating something magical - a playground for tired souls seeking comfort in the extraordinary.”

 

We are an independent game development company located in the vibrant city of Berlin. Our team comprises talented and dedicated individuals from around the world, all sharing a common passion for producing exceptional work.

Introducing Stack Order! A stunning narrative driven graphic novel-style deckbuilder

Press Release  •  08 Sep 2026 13:00

Explore a graphic novel come to life with Stack Order, a narrative-driven roguelite deckbuilder from French indie team Panflip Studio!

 

In Stack Order, you’ll engage in tense one-on-one card duels, use strategy to stack up synergies, and uncover the source of the corruption spreading over this mysterious, handcrafted world. Take a look at the new trailer here:

 

 

Stack Order is coming to PC via Steam in early 2027 and requests are open on PressEngine, but you can already try your hand at stacking your best cards in the new demo, out now on Steam!

Links:

[NEW] Trailer

Steam Page

Presskit

Sign-up for a code on Press Engine

 

There’s more info below, but don’t hesitate to reach out with any questions or interview requests!

 

Thanks,Charlie

 

 

About the game:

 

Stack Order is a narrative roguelite deckbuilder set in a world defined by tense, one-on-one duels against bosses with unique attack patterns, where each battle is a battle of wits. Learn from your enemies and devise a counter-strategy to survive and win. 

 

Victory is not only determined by your cards, but the order in which you play them: cards placed next to (and above) each other will interact, trigger synergies, and modify abilities. Overwhelm your opponents before they can attack with risky offensive combinations, or take your time and opt for a defensive counterattack. Unlock new cards, modifiers, and items, and find the right combination to create devastating turns!

 

Discover a unique psychedelic world, entirely handcrafted and animated, where a mysterious corruption has taken root. Playing several characters in different chapters, make your way to the source of the corruption and discover the truth before it’s too late.

Features

A unique stacking mechanic for a strategic approach and satisfying combos!

Anticipate attacks: enemies announce their intentions, turning each turn into a mini logic puzzle.

Roguelite progression: refine your deck, boss knowledge, and strategy with each playthrough, unlocking new ways to play.

A deep story of corruption and manipulation to uncover as you progress through the world and encounter new characters.

Multiple playable characters: each with their own story, cards, and archetypes.

Over 100 different cards from trade or battle, changing your playstyle as you go.

Hand-crafted bosses and NPCs revealing lore and keeping you on your toes with each playthrough.

About the Developers

French artists and designers Axel Nowak and Enzo Seurre met in art school long ago, and reunited in 2025 to create a video game prototype based on the tabletop version of what would then become their debut game, Stack Order.

In 2026, Panflip Studio was officially born (with a name inspired by the crĂȘpe party they had in school). Stack Order is scheduled for launch on Steam in 2027, and with many more genre-blending games to come in the future.

 

"Overwhelmingly positive" action-roguelite SEPHIRIA hops out of Steam Early Access on 31st July!

"Overwhelmingly positive" action-roguelite SEPHIRIA hops out of Steam Early Access on 31st July!

Press Release  •  08 Jul 2026 13:00

After a year in early access, Sephiria is getting a 1.0 launch on Steam this 31st July! A fate-defying action roguelite from the studio behind Dungreed, Sephiria gathered an Overwhelmingly Positive rating from the Steam community, and will get its sixth and final chapter alongside more content updates for its full launch.

 

 

Sephiria is a white-knuckle action roguelite where cute animals with big weapons take down the forces of evil. Descend a cursed tower, collect and upgrade artifacts, and defeat hordes of demons to save Bunnyville from certain doom. Play solo or up to 4 player co-op.

1.0 preview codes will be available in a few days, request yours here and let us know if you’d like extra codes for a co-op run!

 

Links:

Steam

Trailer

Press kit

Request a code on PressEngine

 

Cheers,Charlie

à«źê’° ˶‹ àŒ â€ąË¶ê’±áƒÂ 

 

 

About the game:

On the Day of Destiny, a terrible omen strikes Bunnyville. The bunny villagers will be slaughtered by a horde of demons
 unless you can stop them.  

Sephiria is a fate-defying action roguelite following a brave bunny on a quest to save their town from doom. Master and upgrade different weapons, unlock new Talents each run, strategically arrange your inventory, and fight through hordes of enemies to uncover the threat waiting at the journey’s end.

 

Features:

Strategic inventory system: Collect and arrange Artifacts and empower them with the different Tablets. Manage your inventory to suit your abilities!

Custom combat: Master 6 distinct weapons, each with over 50 unique upgrades to unlock!

Ever-changing threats: Face more than 60 distinct and dangerous enemies, and over 10 unique bosses. Across a journey spanning 6 chapters, the challenges ahead grow ever greater.

Join forces with friends in online co-op for up to 4 players, and explore the tower together. Trade items, revive fallen companions, and claim victory as a team!

About TEAM HORAY

TEAM HORAY is an independent game studio based in Yongin, South Korea. After their debut title Dungreed in 2018, the studio launched their action roguelite Sephiria in Early Access in April 2025, planned for a 1.0 launch on 31st July 2026.

 

[Wholesome Direct Premiere] Build a peaceful oasis in Waterful, coming to PC in 2027!

Press Release  •  06 Jun 2026 16:52

Solo dev Lenja Kaufmann aka Findling Games just announced her debut game Waterful in today’s Wholesome Direct showcase. Take a look at the reveal trailer here: https://youtu.be/zdpdLwnhsOk

Waterful is a peaceful nature-builder where you dig riverbeds to guide water through tiny desert valleys. Grow a variety of plants and discover all the animals drawn to the new habitats. Complete quests and unlock new contraptions to transform the dry landscape into a lush oasis!

 

Links:

NEW: Game reveal trailer

Steam Page

Presskit

Sign-up for a code on Press Engine

 

Waterful is coming to Steam next year. You can find more info about the game below and if you have any questions, please just let me know!

Cheers,

Thomas

-------------------

About the game:

A peaceful nature-builder where you dig riverbeds to guide water through tiny desert valleys. Grow a variety of plants and discover all the animals drawn to the new habitats. Complete quests and unlock new contraptions to transform the dry landscape into a lush oasis!

REVIVE THE LAND

Dig riverbeds, spread spring water and make plants grow! 

Different river shapes and water levels create different vegetation. Since digging and filling is free, you can experiment freely and discover at your own pace.

FIND HIDDEN ANIMALS

Your plants will attract a variety of wild animals. 

Some are easier to spot than others, and some only show up in special conditions.

You get a sticker for each new animal to add to your scrapbook, slowly turning it into a personal field guide. Will you find even the rarest animals and fill the entire book?

MASTER TINY CHALLENGES

Water is your only real limitation, so use it well! Connect new springs to reactivate them or upgrade existing ones to carry more water. Unlock simple contraptions to guide water uphill and into new terrain.

Once you're happy with one valley you can move on to the next. The terrain will grow slightly more difficult over time. 

Use water, contraptions, and a deepening understanding of the ecosystem to progress further and earn a high score. 

CREATE AND UNWIND

There’s absolutely no time pressure or painstaking resource gathering in Waterful. Just you and your tiny nature diorama. If you like goal-oriented creativity at a gentle, relaxed pace, WATERFUL is the game for you!

Features:

đŸȘ Free and effortless river shaping

🌊 Satisfying water simulation

🌮 Different plant biomes & climates

🩊 Cute animals to discover & collect

📙 A sticker book for all your animals

⚙ Simple strategic gameplay 

đŸœïž Tiny procedurally generated desert valleys

🎹 A fully creative mode

 

About Findling Games and dev background:

Findling Games is the game dev studio of Germany-based solo developer Lenja Kaufmann, who is deeply embedded in HTW Berlin’s game development scene: she is enrolled in a master’s programme and also has her dev studio office at the university. Currently, Lenja is working on her first game project, Waterful. The cozy minimalist nature builder is inspired by Lenja’s past vanlife travels through Spain, Portugal, TĂŒrkiye, and Georgia, where she fell in love with beautiful dry landscapes :)

[Wholesome Direct] New game from the co-creator of Sable: In the Drift, a dreamy narrative platformer

Press Release  •  06 Jun 2026 16:25

Daniel Fineberg, co-creator of indie hit Sable, has announced his newest game today at the Wholesome Games Showcase; dreamy narrative platformer In the Drift! Developed by Fineberg and a team of friends and collaborators with funding support from Phantom Friends, In the Drift will be coming to PC via Steam. You can check out the announcement trailer below!

A game about fixing the internet in space. In the Drift is a dreamy narrative platformer where players travel across an asteroid belt to restore broken connections across a galaxy seemingly doomed to drift apart. Repair, explore, make friends with your crew, and find a place where you belong.

Links:

NEW: In the Drift Announcement trailer

Steam Page

Presskit

Sign up for review code on Press Engine

You can find more info on In the Drift down below. If you have any questions, please let me know! 

Cheers,

Caitlin

–

About the game

Welcome to The Belt, a scattered streak of asteroids in the dusty depths of space.

Play as Luna, a young engineer with a daunting responsibility: maintaining an internet connection for the people of the Belt as the Drift pulls ever harder on the place they call home. Drive across drifted asteroids in your truck, repairing rusted radio towers and other crumbling infrastructure in an attempt to keep people connected.

Return home to your ship after each job, exploring the space and connecting with the rest of your crew. Meet a colourful cast of characters and uncover a gently woven story about finding human connection in a slowly unravelling world.

Features:

A heartfelt narrative about human connection

Light puzzle-platforming elements

Strange, lonely landscapes to enjoy from your truck

Around 5 hours of gameplay

A feline first mate đŸ±

Dreamy soundtrack by Laryssa Okada (Manifold Garden, Dorfromantik, Last Time I Saw You)

About the Developers:

In the Drift is the work of an experienced team of friends and collaborators led by Daniel Fineberg, co-creator of the indie hit Sable. 

[Wholesome Games] Highly anticipated Dressmaker gets release window!

Press Release  •  06 Jun 2026 16:07

At today’s Wholesome Games Showcase, publisher Cozy Lives (The cozy offshoot of Free Lives, known for Anger Foot and Terra Nil) announced the release window for their highly anticipated cozy crafting game Dressmaker with a new trailer. 

 

It’s coming to PC via Steam this September!

 

Dressmaker is a tactile tailoring game inspired by real dressmaking! Choose fabric, cut out patterns, and sew them all together to satisfy (or sabotage!) townsfolk with your creations. The game started as a viral Itch.io prototype sensation with over 155.000 downloads, millions of views on socials and is now getting made into a full length Steam game with 60,000 wishlists and counting.

 

Links:

NEW: Release Window trailer

Steam Page

Presskit

Request a review code on Press Engine

 

If you have any questions, as always, please just ask, and you can find more info about the game below!

 

Best,

Thomas

 

-----

 

About the Game:

 

Dressmaker is a cozy simulation game where every part of making a dress is under your control. Choose fabric, arrange and cut out patterns, sew garments, then feed your fabric through the sewing machine to stitch it together. Decorate with buttons, bows and add accessories by hand. 

 

There’s a whole town’s worth of customers and a full calendar of special events. Impress them with made-to-order creations, or display your own designs in the window and sell pre-made dresses off of the rack. Create the dress of your dreams, by hand, one step at a time, with complete creative freedom! 

 

Features:

Buy from a wide range of fabrics, including cotton, linen, wool, silk and velvet.

Design and colour in your sketchbook, adding fabric samples and appliqué.

Arrange and cut out your dress pattern and preview them on a mannequin .

Turn in your dresses to your customers to gain both reputation and coin.

Pet the kitty.

 

About the team and dev history:

Dressmaker began as a passion project between partners Jonathan Hau-Yoon (Fortnite, Terra Nil) - and Sabrina Becker,  an artist and dressmaking expert with a deep passion for costume and fashion history. 

 

Sabrina  hoped to pursue costume design professionally, until Ehlers-Danlos syndrome, a connective tissue disorder, put a stop to that dream. Dressmaker grew from Jonathan’s desire to enable Sabrina to pursue her craft via their shared love for games, and they collaborated on an early proof of concept. 

 

Originally envisioned as a small side project, Dressmaker exploded online before a playable prototype even existed. Recognizing the potential, Jonathan pitched the project to his employer Free Lives, an independent games studio in South Africa. It was initially a tough sell, as studio owner Evan Greenwood had built the studio around violent and comedic games like Broforce, GORN and Anger Foot.

 

Undeterred, Jonathan teamed up with developers Ruan Rothmann (Broforce, GORN) and Sara Laubscher (Terra Nil) to build a prototype in just three weeks (with music by Terra Nil collaborator MeydÀn). The prototype quickly gained traction online, surpassing 100,000 downloads and inspiring countless players to share their creations.

 

This overwhelming positive response left the studio with no other option than to greenlight the project under a new label: Cozy Lives!

 

Today, Dressmaker is being developed for Steam by a dedicated team at Free Lives, with music by MeydÀn and writing by Kerstin Hall.

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